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NewTekniques - Articles
Apr 97 - Jan/Feb 01
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Contents

Contents
Aura
IssuePage
An Artist Can Never Have Enough Tools: Free Plug-ins for Aura, ImageFX and PhotoshopOct/Nov 9921
Aura Signature TechniquesAug/Sep 9836
Building a Better Website BannerDec 9830
Building Character: Creating Textures in Aura, Part 1Jul/Aug 00offline
Building Character: Creating Textures in Aura, Part 2Jul/Aug 0016
Creating "Chaos" and Keyframer IIJan/Feb 0120
Creating Custom Transitions: Blending Aura and LightWave 3DFeb/Mar 9942
Creating Retro Toaster Wipes, Part IMay/Jun 00offline
Creating Retro Toaster Wipes, Part II: A Wipe Of Your Own, By GeorgeMay/Jun 0016
The Cross Key to SuccessNov/Dec 0014
Lighting the Fire: Animated WritingMar/Apr 0024
Making Custom Transitions With AuraJan/Feb 0031
Starry, Starry Nights...Jan/Feb 01offline
Straight As An ArrowJan/Feb 01offline
Text-O-Rama: Building George ScriptsDec 98offline
TIP: Crumpled TexturesAug/Sep 98offline
Want FX Power?: Aura FX and KeyingSep/Oct 0016

Contents
LightWave 3D (Inspire 3D)
IssuePage
Appling Real World Camera Physics: Understanding Lens Focal Length and Depth of FieldJan/Feb 0028
Area Lighting: A New SpinAug/Sep 9828
Attack of the Retro Flying Saucer: The Five-Minute UFOJul/Aug 9740
Batter Up: Turning Wood TexturesJan/Feb 0130
Can You Pass The Test?: A LightWave 3D Personality TestDec 9822
Cleaner Than Real Life: Smashing WindowsApr 9732
A Closer Look At Combining EffectsNov/Dec 0030
A Closer Look At IK: Project MessiahSep/Oct 0040
Content Directory: Trying One More TimeDec 9730
Controlling Nature: Building a TornadoJan/Feb 0020
Creating Dust Clouds and NebulaeDec 9824
Declare Your Achievement: Animating An Opening Awards CertificateDec 98offline
Displacement Map ImagesApr/May 9943
Ever Spinning Orbs Within An OrbJan/Feb 0022
A Facial Peel That Doesn't Burn: Skin-O-Matic!Oct/Nov 9748
The Five-Minute LogoDec 9745
Fleshing Out Fanny: From 2D Cartoon to 3D ModelSep/Oct 009
For Your Eyes OnlyJul/Aug 0022
From the Ground Up: LightWave 3D 6.0Aug/Sep 996
Fun Fur Everyone: Realistic FurAug/Sep 9940
Fun With Explosions: Part 1Feb/Mar 998
Fun With Explosions: Part 2 - Turning Up the VolumeApr/May 9937
A Gas With Glass: Seeing Through The Mysteries of TransparencyJun/Jul 9919
Gems That Will Make the CutOct/Nov 9830
A Hair Raising TutorialApr/May 9915
Highlander III: LightWave Titles, There Can Be Only OneJul/Aug 9748
Indoor Lighting TechniquesOct/Nov 9842
Inspire 3D: Adding Character to a CharacterFeb/Mar 99offline
Inspire 3D: Explosions: Using Debris Instead of ParticlesFeb/Mar 99offline
Inspire 3D: Modeling TerrainAug/Sep 98offline
Iris Doors - Part 1Jun/Jul 99offline
Iris Doors - Part 2Aug/Sep 99offline
Isolated Effects Through CompositingJan/Feb 0010
It's Greek To Me: Getting To Know LW[6]Sep/Oct 0031
Let's Get Verisimilitudinous: Techniques to Keep it RealMar/Apr 0014
The Light at the End of the Tunnel: A Kaleidoscopic PrimerMar/Apr 0028
Lighting: Federation StyleDec 9924
LightWave 101, Part 1: Forget Cloning, LightWave Does DNAApr 9726
LightWave 101, Part 2: The DNA Strand Gets ComplexJul/Aug 9734
LightWave 101, Part 3: Finishing the DNA StrandOct/Nov 9734
LightWave 201 - Project Bird, Part 1: The CreationDec 9736
LightWave 201 - Project Bird, Part 2: Fly Birdie Fly!Feb/Mar 9830
LightWave 201 - Project Bird, Part 3: Little Long House in the WoodsApr/May 9836
LightWave 201 - Project Bird, Part 4: Constructing the CompositeAug/Sep 9820
LightWave 201 - Project Bird, Part 5: Rustic WoodworkingJun/Jul 9834
LightWave 201 - Project Bird, Part 6: The Flocking FinaleOct/Nov 9820
LightWave 201 - Project Bird, Part 6B: Solving Boring Linear MotionOct/Nov 98offline
LightWave 301 - Alien Abduction, Part 1: Creating the UFOFeb/Mar 9918
LightWave 301 - Alien Abduction, Part 2: UFO Moving PartsApr/May 9918
LightWave 301 - Alien Abduction, Part 3: Lights & ActionAug/Sep 9918
LightWave 301 - Alien Abduction, Part 4: The Grand FinaleOct/Nov 9938
LightWave 3D for the Power Macintosh: First Look and WalkthroughApr 9738
LightWave [6]: The Video and the Fury...Mar/Apr 006
LightWave 6.5 - Playing To WinJan/Feb 016
LightWave 6.5 for Games Development - A White PaperJan/Feb 0114
LightWave by CandlelightFeb/Mar 9840
LightWave Fundamentals: Boing BallMay/Jun 00offline
LightWave Fundamentals: Disco BallJun/Jul 99offline
LightWave Fundamentals: DISCovering More Useful Tools In ModelerDec 99offline
LightWave Fundamentals: Happy HalloweenSep/Oct 00offline
LightWave Fundamentals: Landings With EaseAug/Sep 99offline
LightWave Fundamentals: Light StarOct/Nov 99offline
LightWave Fundamentals: LightWave LightsJul/Aug 00offline
LightWave Fundamentals: Nice ThreadsJan/Feb 01offline
LightWave Fundamentals: Volumetric LightingNov/Dec 00offline
LightWave Fundamentals: Whips and Cranes - Using the Layout Camera EffectivelyMar/Apr 00offline
LightWave Sidekicks: CorelDRAW, Vue D'Esprit, TerragenFeb/Mar 99offline
LightWave in Sony 'Digital Cinema Sound', Part 1Jun/Jul 99offline
LightWave in Sony 'Digital Cinema Sound', Part 2Jun/Jul 99offline
LightWave Games You Have To PlayJan/Feb 018
Making Faces: Facial AnimationMay/Jun 0020
Mapping and Digging the Digital LandscapeMay/Jun 0038
Matchmoving and 3D TrackingFeb/Mar 9937
Matrix Graffiti: Up Against the WallNov/Dec 0010
Meet the Beetle: Parenting in LW[6]Nov/Dec 0024
Modeler 5.0 and MeatNURBS: LightWave Character BuildingJul/Aug 9744
Modular Scene DesignAug/Sep 99offline
One + One = Compositing In LightWaveJul/Aug 0032
Out of the Fog: An Introduction to Making FogJan/Feb 00offline
Reach For The SkyMay/Jun 0012
Reader-Submitted Questions, Bug Fixes and AdviceOct/Nov 9714
Recipe For Lettuce: A Dash of LightWave, A Pinch of PhotoshopSep/Oct 0018
Seeing the Dimensional World: 3D Stereoscopic RenderingDec 9814
Shedding Lights on LasersJun/Jul 9842
The Sky's the Limit: Using LightWave's SkyTracer Plug-InJun/Jul 9942
Smooth Shifting and Beveling To Produce Organic ShapesOct/Nov 9838
Spike's Snaking Steamer SmokeOct/Nov 9744
Star Trek Techniques For LightWaveDec 9920
Star Trek Tips For Better PlanetsApr 9710
Strange New Worlds: Using WCS v5 With LightWaveMay/Jun 0042
The Structure of Digital Muse: Maximizing EfficiencyFeb/Mar 9824
Swarming With LScript v.2.0Jul/Aug 0014
Texture Reference NullsOct/Nov 9919
TIP: 10 Quick Tips for Layout & ModelerApr 9727
TIP: Amiga LightWave F9 Render FixApr 9713
TIP: Bypassing Logon For LightWave NT UsersApr 9712
TIP: Creating Good StarfieldsJun/Jul 98offline
TIP: Default Starting PointAug/Sep 98offline
TIP: Fake ReflectionsJul/Aug 9720
TIP: Gradient GreyscalesJun/Jul 98offline
TIP: Managing Complex ScenesJun/Jul 98offline
TIP: Panning and Zooming ImagesJul/Aug 9720
TIP: Repeating a Walk CycleOct/Nov 98offline
TIP: Saving MemoryAug/Sep 98offline
TIP: Sense of Aerial PerspectiveAug/Sep 98offline
TIP: Still BlurAug/Sep 98offline
TIP: Texturing Tree TrunksOct/Nov 98offline
TIP: Time Saving Rendering>Aug/Sep 98offline
TIP: Using a Complex Object Surface as a Bump MapOct/Nov 98offline
TIP: Why to Use IFF Images as TexturesJun/Jul 98offline
Trees: It's a Breeze!Apr/May 9844
UV Mapping in LightWave 6.5Jan/Feb 0110
UV Mapping in LightWave 6.5 - Part 2Jan/Feb 01offline
Virtual Rogain: A Shave and A Haircut TutorialJul/Aug 0038
What's New, What's Improved: LightWave 5.5 Is HereJul/Aug 9716
Where Starships Are Born: The Digital Shipyards of EarthDec 9922

Contents
LScript
IssuePage
An Introduction to ScriptingApr/May 9830
Attending the Master Class: Scaling Your Weight MapsNov/Dec 0022
Enhancing the Radial Select ScriptAug/Sep 984
Explosive LScript Programming: Simulating ExplosionsApr/May 994
Explosive LScript Programming, Part 2: Projectile MotionJun/Jul 994
Fill It To The Brim: LScript Stacks UpJan/Feb 0128
The Hole Punch Transparency Effect: Plug-In MagicFeb/Mar 994
Inquiring Minds Want To KnowOct/Nov 984
LScript Problems and SolutionsAug/Sep 9914
Marching Orders: A Flock of AntsMar/Apr 0022
Popular Plug-In Architectures: A Night-Vision Image FilterDec 984
Procedural Object Replacement: Tend Your Own Garden, Grow Your Own WeedsOct/Nov 9933
Radial Point SelectionsJun/Jul 9822
V Marks the Spot: Scaling Your Weight MapsSep/Oct 0012
When Just Having The Weapon Isn't Enough: A Free Automated Targeting Plug-In For LightWaveDec 9912

Contents
Video Toaster
IssuePage
Assembling a New Video Toaster System: Nuts and Bold for DIYMar/Apr 0018
Building Your Own Toaster Workstation: Preparing For Toaster 2.0Nov/Dec 0038
Building Your Own Toaster Workstation: AddendumNov/Dec 00offline
Do Not Adjust Your TV: Monitoring Your Video With ToasterscopeJul/Aug 0020
NewTek's Next Video Revolution: The NEW Video ToasterOct/Nov 9916
When The Master Speaks: Building a Better ToasterAug/Sep 9912

Contents
Video Toaster (Amiga)
IssuePage
Beam Me Up, Bohus! Star Trek Special FX For Your ToasterDec 9926
ChromaFX TintingAug/Sep 9922
Customizing Speed Razor: Tips and Tricks For Sharper EditingMay/Jun 0024
Exploring the Neglected ToasterApr/May 9924
Is the Video Toaster Flyer Dead?Dec 98offline
Millennium is Coming... The Long Awaited Amiga Toaster/Flyer UpgradeAug/Sep 9930
My Studio Is Full of Garbage: A Guide to Doing More For LessOct/Nov 9924
Out With The Old, In With The Older: Creative Video OverlaysJan/Feb 0040
Seeking To ObscureJun/Jul 9924
Software Upgrades and KISSing TechniquesFeb/Mar 9924
TIP: Import CG Pages into CG PagesOct/Nov 9740
ToasterPaint Rubthru Creates the CarsFeb/Mar 9826
Working Faster in ToasterCG 4.0Dec 9748
Wrestling Better Transitions Out of the ToasterMar/Apr 0034

Contents
Flyer (Amiga)
IssuePage
A Blast From The Past: Star Trek Special FX For Your FlyerDec 9930
Accurate Flying Titles: GPI To the RescueApr 9744
Creating Compelling CommercialsNov/Dec 0018
Creating Foreground BugsFeb/Mar 9930
Extreme PIP! Compositing On The EdgeAug/Sep 9926
Flyer Clips and LightWave 3D: A Powerful MixApr 9730
Good News For a Change? Announcements and Your Questions AnsweredDec 9836
Is the Video Toaster Flyer Dead?Dec 98offline
LightWave 3D: An Introduction to the BooleanApr/May 9930
Millennium Is Coming... The Long Awaited Amiga Toaster/Flyer UpgradeAug/Sep 9930
Multicolored WipesSep/Oct 0024
My Studio Is Full of Garbage: A Guide to Doing More For LessOct/Nov 9924
Parscale and Jenison Speak! Plus Your Questions Are AnsweredDec 9734
Questions, Answers, HDTV and Shortages: Where Will It All End?Oct/Nov 9810
State of the Flyer Address: Rediscover the PowerApr/May 9834
Stella at 20: An Atari 2600 DocumentaryJan/Feb 0134
Taking Stock of Canned FootageMay/Jun 0030
The Tale of Ghosts and Clones and Questions AnsweredOct/Nov 9716
TIP: Bypass Cut ClipsJul/Aug 9738
TIP: Create a VoidAll IconJul/Aug 9720
TIP: Eliminate Flyer Refresh TimeApr 9713
TIP: Find Project Clip ImmediatelyJul/Aug 9737
TIP: Fixing Flyer Playback GlitchesOct/Nov 9740
TIP: Getting Better Flyer SoundApr 9713
TIP: Long Project Crashes EliminatedJul/Aug 9737
TIP: Nifty Stained Glass EffectsOct/Nov 9740
TIP: Save Flyer Processing TimeJul/Aug 9737
TIP: Solving 'No Audio Drive Found' MessagesJul/Aug 9722
TIP: Stutter SolutionJul/Aug 9723
TIP: Syncing Flyer VideoOct/Nov 9740
To Leave the Amiga or Not To Leave...Jun/Jul 9932
A Trade Secret For Infinitely Looping Seamless Video ClipsOct/Nov 9752
What's New in Flyer 4.2 plus Questions, Tips, and TricksJul/Aug 9736

Contents
ImageFX
IssuePage
An Artist Can Never Have Enough Tools: Free Plug-insOct/Nov 9921
Beam Them Over, CeciliaDec 99offline
Cecilia's Excellent Blue Screen AdventuresFeb/Mar 99offline
Color CurvesJun/Jul 99offline
TIP: Quick Tips for ImageFX: Real Cool Borders, NightVision Without the Expensive Equipment, Pencil, Aquatint, Watercolour, ComicBook_hardApr/May 99offline
Safety In NumbersJun/Jul 99offline
The Saga of the Ripple and the WipeJun/Jul 99offline
Terraforming MarsAug/Sep 99offline
Tricky Text TipsOct/Nov 99offline
The Wonderful World of LayersApr/May 99offline

Contents
Profiles: Productions
IssuePage
Alien Bloody Finger Stumps: The FacultyApr/May 998
Area 51 Launches "From the Earth to the Moon"Apr/May 9812
Catalyst WarsAug/Sep 98offline
Creating the Titantic: Visions of the UnsinkableDec 9722
Crusade Hits Rough Waters!Dec 98offline
Happy and Max: Books for Children Go High-TechJun/Jul 98offline
HollywoodFX: Blade, Star Trek: Deep Space Nine, Mystic Knights, Coca-ColaJun/Jul 98offline
HollywoodFX: Star Trek, Deep Space Nine, Voyager, and Insurrection Trailer; Beowulf; The HunleyAug/Sep 98offline
HollywoodFX: The Lost M' Adventure, My Favorite Martian, Satellite TransmissionOct/Nov 98offline
HollywoodFX: SimWars, Vortex, M&M Academy, The PJs, The HunleyDec 98offline
Hollywood RoundupJul/Aug 9710
Hollywood RoundupFeb/Mar 9810
Jersey Wins a Vote For IndependentsMay/Jun 008
Invasion Hits America: LightWave 3D Plays Major RoleJun/Jul 98offline
The Joyrider DreamDec 9820
LightWave 3D Delivers the Troops: Starship TroopersOct/Nov 9712
LightWave 3D Opens Men In BlackJul/Aug 978
Men in Black's Dragonfly Title Sequence: On a Wing and a PrayerOct/Nov 9738
Mission to Avalon: Codeworks Brings the Dream to LifeAug/Sep 9812
Mission To Avalon: Mission ReassignedAug/Sep 98offline
My Favorite MartianFeb/Mar 99offline
National Geographic: Storm of the CenturyJun/Jul 9838
NewTek's Flyer Brings Titantic To Life!Dec 9710
Particle Magic: Barney's Great AdventureApr/May 9840
The Rat Trap: Dang Fine TooningJul/Aug 007
Roughnecks: Star Ship Troopers Chronicles - Is It Real or Is It LightWave?Oct/Nov 998
Santa Vs. The SnowmanDec 9714
Saying Good-Bye To Babylon 5Oct/Nov 9824
Sifl + Olly: The Joy of SocksMar/Apr 008
Silver Surfer Catches the WaveOct/Nov 9710
Sprung Scene Comes Alive: LightWave's Fantasy DanceJul/Aug 9758
SS139: A LightWave Job of Titantic ProportionsDec 9739
Starship Troopers: Bringing CG Characters To LifeJun/Jul 998
Star Trek: ...and a Bag of Baking Soda - The Making of TimelessDec 9937
Star Trek: Christmas Is Futile - The Making of Dark FrontierDec 9914
Star Trek: Down Deep In The Ocean Planet - The Making of Thirty DaysDec 9936
Star Trek: Left Behind on Deep Space Nine: A LightWave Model - The Making of What You Leave BehindDec 9942
Star Trek: Light Waves Make Smooth VoyageDec 996
Star Trek: Voyager - "Down Deep" and "Latent Image"Feb/Mar 9916
Star Trek: WalkaboutDec 99offline
Thumb Wars: Thumbville, USAJun/Jul 9911
Titantic MusingsDec 9712
Toaster Helps Create 'Children of the Titanic'Jun/Jul 98offline
Troops Delivers a 'Star Wars' Meets 'Cops' ParodyApr/May 9814
Vortex: A Look At The FutureAug/Sep 9824
Warping LightWave Into The Future: How LightWave Came To Be An Integral Part of Star Trek Special FXDec 9925
The Wishmaster Skeleton: My Tribute To Ray HarryhausenFeb/Mar 98
Zero-G Champagne: Taking LightWave Into SpaceAug/Sep 994

Contents
Profiles: People
IssuePage
A Day In The Life Of... John GrossFeb/Mar 99offline
Digital Domain: Adventure on the High SeasApr 9714
Digital Muse: The Muse That RoaredOct/Nov 9720
DNA: Mapping the DNA StoryJan/Feb 004
Epic Software Group: An Epic in the MakingApr/May 9910
The Evolution of Will Vinton Studios: From Claymation to LightWave 3DDec 988
Exploring NewTek: Strategic New DirectionsFeb/Mar 9818
Flat Earth Productions Opens New Division for Motion Picture CreationFeb/Mar 99offline
Flat Earth Productions: Rounding Out Flat EarthJun/Jul 9814
Flyer Personalities: Soaring To New HeightsApr/May 9822
Foundation Imaging & the Tale Of Two CartoonsJul/Aug 9724
Foundation Imaging's Ron Thornton: Right Guy, Right TimeOct/Nov 9730
Frederick AbramsAug/Sep 98online
Grant Boucher: Outside the BoxDec 9718
Mark Stross: Interactive DreamsFeb/Mar 9814
LightWave Master: Bill AranceOct/Nov 995
Mike Peraza: The VisualizerApr/May 9818
NewTek's Tim Jenison: Frustration Breeds InnovationApr 9720
OZware's Michael Holten: Aussie RulesJul/Aug 9730
Ray Cronise: Space AceJun/Jul 988
Rhythm+Hues Unwraps the Box: An Ad For The New MillenniumNov/Dec 006
Station X Studios Aims for the StarsOct/Nov 9812
Threshold Digitalis: An Elixir for VFXSep/Oct 006

Contents
Amiga
IssuePage
Amiga Reborn! What Does It Mean?Jun/Jul 9830
The Amiga: To Know It Is To Love ItOct/Nov 978
Beyond the Four Gigabyte BarrierOct/Nov 98online
ConversionsJun/Jul 9934
Fonts, Fonts, FontsJun/Jul 9928
Getting Wired: Networking Your Amiga With Your PCApr/May 9850
Improving Your Amiga's PerformanceFeb/Mar 9926
Lip-Synching With AnimouthJul/Aug 0028
A Look at FragmentationFeb/Mar 9934
Solving The GuruApr/May 9932

Contents
Other
IssuePage
An Open Letter to CG Artists: Create Spare Time For YouJun/Jul 9828
Business Matters: About All That Money...Oct/Nov 99offline
Business Matters: About All That Money... Part 2Dec 99offline
Business Matters: Demo ReelsFeb/Mar 99offline
Business Matters: First ImpressionsJun/Jul 99offline
Business Matters: Time To GrowAug/Sep 99offline
Business Matters: What Are You Worth?Apr/May 99offline
Hear Ye: Flyer Audio Basics Primer #1Sep/Oct 00offline
Hear Ye: Good Audio for the FlyerJul/Aug 00offline
Hear Ye: The Napster IssueJul/Aug 00offline
The Idea Factory: The Armchair TourAug/Sep 99offline
The Idea Factory: Baxtrek: The SequelNov/Dec 00offline
The Idea Factory: High School Video YearbooksFeb/Mar 99offline
The Idea Factory: How To Make Training Videos Fun!Dec 99offline
The Idea Factory: Legal Video DepositionsApr/May 99offline
The Idea Factory: Making a Mini-MovieSep/Oct 00offline
The Idea Factory: Making Music Promotion VideosOct/Nov 99offline
The Idea Factory: Odds And EndsMay/Jun 00offline
The Idea Factory: Producing Cable TV CommericalsMar/Apr 00offline
The Idea Factory: Video Settlement BrochuresOct/Nov 98offline
The Idea Factory: Video Slide ShowsJun/Jul 99offline
The Idea Factory: Wedding Videos and Murphy's LawJan/Feb 00offline
It's Your Career, Live It!Apr/May 9832
Mojo: The Backlash Hits: 'CGI Sucks'Jul/Aug 9780
Mojo: Career Fear: Don't Hide When Oppourtunity KnocksNov/Dec 0048
Mojo: Devil With a Silver Dress OnFeb/Mar 9864
Mojo: Don't Even Think About ItSep/Oct 0048
Mojo: Don't Wast My Time: A Candid Interview With LightWave 3DApr/May 9956
Mojo: Don't Panic - For Every End There Is a New BeginningMay/Jun 0056
Mojo: Fat Elvis: It's Hard To Stay Hungy on $1000 a WeekApr/May 9872
Mojo: Four Down: Mojo Looks Back At... EverythingJan/Feb 0048
Mojo: How Much Would You Pay?: My Scheme for Pricing the MoviesAug/Sep 9856
Mojo: Kick Me, We're All Running Out of ExcusesMar/Apr 0048
Mojo: Last Word - The Special EditionApr 9780
Mojo: Life at the Top: Be Careful What You Wish ForOct/Nov 9780
Mojo: Never Say NeverDec 9948
Mojo: Paul: Twice As BrightAug/Sep 9956
Mojo: The Perspective DiseaseDec 9764
Mojo: Real People - Is It LightWave or VX-1000?Jul/Aug 0056
Mojo: Show Me The Money: Your Safest Bet Is Pleasing YourselfJun/Jul 9864
Mojo: $oftware Envy: It's Not What You've Got But How You Use ItJan/Feb 0140
Mojo: Stars: Episode 1 - Bring Me The Head of Jar-Jar BinksJun/Jul 9956
Mojo: Start Your Engines! The 3D Animation Rally Is About To StartOct/Nov 9948
Mojo: Time To Play: Is It Really Only a Movie?Feb/Mar 9956
Mojo: Winning Isn't EverythingOct/Nov 9856
Mojo: The Word Processor is Mightier Than the CrayDec 9848
The Producers' Lounge: Camera TechniquesFeb/Mar 99offline
The Producers' Lounge: File OrganizationApr/May 99offline
The Producers' Lounge: online Resources For VideographersAug/Sep 99offline
The Producers' Lounge: Quakemation!Oct/Nov 99offline
The Producers' Lounge: Why Aren't You Surfing the Net?Jun/Jul 99offline
Rogues GalleryJul/Aug 0010
Show Report: NAB 1998Jun/Jul 98offline
Show Report: San Diego Toaster/Flyer Symposium, St. Louis Amiga '99 ShowApr/May 99offline
Silicon Alchmey: By Way of Introduction...Apr/May 99offline
Silicon Alchemy: Information Appliance?Aug/Sep 99offline
Silicon Alchemy: Multimedia System Design 101Oct/Nov 99offline
Silicon Alchemy: PowerPC and Reality?Jun/Jul 99offline
Silicon Alchemy: Through the Silicon-Crystal BallDec 99offline
Sound Mind: A Creative ApproachApr/May 9926
Thinking About the Box: Wrapping a Demo ReelMay/Jun 0044
Visions: The Battle of the Bots - Are You Ready to Rumble?Nov/Dec 003
Visions: The Death of Videotape - The Birth of BandwithSep/Oct 003
Visions: A Dirty Little Thing Called...Oct/Nov 994
Visions: Fulfilling PromisesMar/Apr 004
Visions: Good Golly, Miss Polly - There's a Whole Lot of Renderin' Going OnJan/Feb 013
Visions: The Limbic Limbo - Fooling Mother NatureJul/Aug 003
Visions: LoyaltyMay/Jun 004
Visions: If Only I Had A Time MachineJan/Feb 003
Visions: A Three Goal MissionDec 994

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